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Creating and Editing Slots

Creating Slots

  1. Method 1: Select an image from the library and drag it onto the stage to create a slot with an image
  2. Method 2: Select a bone, click the Create Slot button at the top of the outline panel to create an empty slot under the selected bone.

Editing Slots

  1. Select a slot and modify its properties in the properties panel
    • Change the slot name
    • Change the slot color
    • Change the slot blend mode
    • Change the slot opacity
    • Change the slot's display resource
    • Change the slot's coordinate transformation
    • Change the slot's resource properties, different resources have different properties.

Using the Cross Handle to Edit Slot Transformation Properties

  1. Select a slot on the stage.
  2. The cross handle appears, different parts of which can edit different properties of the slot.
    1. Left arrow: Drag to change the slot's position in the x direction
    2. Bottom arrow: Drag to change the slot's position in the y direction
    3. Right handle: Drag to change the slot's scale in the x direction
    4. Top handle: Drag to change the slot's scale in the y direction
    5. Center of the cross handle: Drag to change the slot's position in both x and y directions
    6. Upper left semicircle: Drag to change the slot's overall scale
    7. Lower right semicircle: Drag to change the slot's rotation
    8. Any other blank space outside the cross handle: Drag to change the slot's rotation
    9. Note that changes made through the cross handle affect the slot's position in the world coordinate system.

Properties That Can Be Keyframed

  1. Color and opacity, these are two properties but on the same timeline.
  2. Display resource

Deleting Slots

  1. Method 1: Click the second button, the delete button, at the top of the properties panel.
  2. Method 2: Select the slot on the stage, then press the Delete key.

Released under the MIT License.