Creating and Editing Slots
Creating Slots
- Method 1: Select an image from the library and drag it onto the stage to create a slot with an image
- Method 2: Select a bone, click the Create Slot button at the top of the outline panel to create an empty slot under the selected bone.
Editing Slots
- Select a slot and modify its properties in the properties panel
- Change the slot name
- Change the slot color
- Change the slot blend mode
- Change the slot opacity
- Change the slot's display resource
- Change the slot's coordinate transformation
- Change the slot's resource properties, different resources have different properties.
Using the Cross Handle to Edit Slot Transformation Properties
- Select a slot on the stage.
- The cross handle appears, different parts of which can edit different properties of the slot.
- Left arrow: Drag to change the slot's position in the x direction
- Bottom arrow: Drag to change the slot's position in the y direction
- Right handle: Drag to change the slot's scale in the x direction
- Top handle: Drag to change the slot's scale in the y direction
- Center of the cross handle: Drag to change the slot's position in both x and y directions
- Upper left semicircle: Drag to change the slot's overall scale
- Lower right semicircle: Drag to change the slot's rotation
- Any other blank space outside the cross handle: Drag to change the slot's rotation
- Note that changes made through the cross handle affect the slot's position in the world coordinate system.
Properties That Can Be Keyframed
- Color and opacity, these are two properties but on the same timeline.
- Display resource
Deleting Slots
- Method 1: Click the second button, the delete button, at the top of the properties panel.
- Method 2: Select the slot on the stage, then press the Delete key.